Ines Halloran
Interaction designer and design engineer
About
I design interactions and build them, usually in the same afternoon. Most of my work is the part of an interface you feel before you see: how a sheet settles, how long a press takes, what a list does when something leaves it.
Before going independent I spent six years on product teams, the last three leading design engineering at Tessel.
Now
Working with Tessel on their next calendar and with Harbour Mail on search. Taking one new project in the spring.
Experience
- 2025 to nowIndependentDublin
- 2022 to 2025Lead design engineerTessel
- 2020 to 2022Product designerFieldwork
- 2019 to 2020Front-end developerGridline
Writing
- A press is 100 millisecondsWhy the down half of a click is faster than the up.
- Undo is a design materialWhat happens to an interface when nothing needs confirming.
- Springs for people who don't do physicsStiffness, damping and the two you actually need.
- The tickSound and haptics on a wheel, and when to stop.